Wednesday, 27 February 2008

About Character Design

I thought about the physical aspect of character design. Of course there is also a nonvisible side that covers why a character acts like it does, who inspired and influenced him and a lot more...
Maybe I will think about it an other time.

01: General
  • We define peoples personalities from the visual clues they give us -> attach attributes to person's character
  • Express the personality of a character through the design

02: the name
  • Triggers always connotation, but very different in each culture and for each person
  • gives hints for gender, ethic, social status

03: the hair
  • the character himself has a choice how to wear his hair
  • how does he see himself, projection of wannabes

04: the skin
  • Not so easy to influence by the character
  • depends on the circumstances he lives in
  • ethical
  • scares, freckles, tatoos & wounds -> hint a background story

05: the fashion
  • chosen by the character himself
  • clothing is very essential to Character Design, because it covers big areas of the body
  • indicates culture, time period, gender, age, occupation, income, social standing
  • in harmony with its place in the society (words from above) or rebelling against it by dressing unusual
  • uniforms -> characters are forced to wear them
  • ad details to make cloth look convincing -> researches!

06: the accessories
  • little details that give the character deepness
  • can set one character apart from a similar looking

07: the body language
  • persons body language is dictated by how comfortable they are with both themselves and the world around them
  • extrovert have open body position, relaxed arms, open legs, eyes ready to make contact
  • introverts have closed body positions, crossed armes, closed legs, eyes down

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